A_yue.

图像是偷的啦
现在还画不了这么好啦

#include<stdio.h>

#include<GL/glut.h>

GLint winWidth=600,winHeight=600;

GLfloat x0=100.0,y0=50.0,z0=50.0;

GLfloat xref=50.0,yref=50.0,zref=0.0;

GLfloat Vx=0.0,Vy=1.0,Vz=0.0;

GLfloat xwMin=-40.0,xwMax=40.0,ywMin=-60.0,ywMax=60.0,dnear=25.0,dfar=125.0;

void display(void)

{

glClear(GL_COLOR_BUFFER_BIT);


glColor3f(0.0,1.0,0.0);

glBegin(GL_POLYGON);

glVertex3f(0.0,0.0,0.0);

glVertex3f(100.0,0.0,0.0);

glVertex3f(100.0,100.0,0.0);

glVertex3f(0.0,100.0,0.0);

glEnd();

glFlush();

}

void init(void)

{

glClearColor(1.0,1.0,1.0,0.0);

glMatrixMode(GL_MODELVIEW);

gluLookAt(x0,y0,z0,xref,yref,zref,Vx,Vy,Vz);

glMatrixMode(GL_PROJECTION);

glFrustum(xwMin,xwMax,ywMin,ywMax,dnear,dfar);

}

void reshapeFcn(GLint newWidth,GLint newHeight)

{

glViewport(0,0,newWidth,newHeight);


winWidth=newWidth;

winHeight=newHeight;

}

void main(int argc,char**argv)

{

glutInit(&argc,argv);

glutInitDisplayMode(GLUT_SINGLE|GLUT_RGB);

glutInitWindowPosition(50,50);

glutInitWindowSize(winWidth,winHeight);

glutCreateWindow("perspective view of a square");


init();

glutDisplayFunc(display);

glutReshapeFunc(reshapeFcn);

glutMainLoop();

}


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